Repalce for-loops by flat_map and map
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@ -11,11 +11,17 @@ pub fn run() {
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.collect::<Vec<_>>();
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.collect::<Vec<_>>();
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let width = grid.first().unwrap().len();
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let width = grid.first().unwrap().len();
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let mut count = 0;
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let mut max_score = 0;
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for (row, row_vec) in grid.iter().enumerate().skip(1) {
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let res = grid
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for (col, height) in row_vec.iter().enumerate().skip(1) {
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.iter()
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.enumerate()
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.skip(1)
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.flat_map(|(row, row_vec)| {
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row_vec
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.iter()
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.enumerate()
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.skip(1)
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.map(|(col, height)| {
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let mut sides_visible = 4;
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let mut sides_visible = 4;
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let mut score = 1;
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let mut score = 1;
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@ -64,13 +70,14 @@ pub fn run() {
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grid.len() - row - 1
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grid.len() - row - 1
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};
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};
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max_score = max_score.max(score);
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(sides_visible > 0, score)
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})
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.collect::<Vec<_>>()
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})
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.collect::<Vec<_>>();
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if sides_visible > 0 {
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let count = res.iter().filter(|e| e.0).count();
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count += 1;
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let max_score = res.iter().map(|e| e.1).max().unwrap();
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}
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}
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}
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#[cfg(feature = "part1")]
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#[cfg(feature = "part1")]
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{
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{
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